CageMetrics

Bout Quality Score

Bout Quality Score

The Bout Quality Score rates the quality of individual fight performances. Unlike the Action Score (which measures entertainment value), Bout Quality evaluates how well a fighter performed — whether they won or lost.

Every fight produces two separate scores: a Win Quality for the winner and a Loss Quality for the loser. Both are on a 0-100 scale.

Round-by-Round Scoring Foundation

Bout quality builds on an empirical scoring model derived from analysis of 2,668 UFC decision fights. The model estimates how judges weigh different stats when scoring rounds:

MetricWeightInterpretation
Significant Strikes Diff1.00Baseline unit
Takedowns Diff2.041 takedown = ~2 sig strikes
Effective Control Time (per min)2.851 minute of control = ~3 sig strikes
Knockdowns Diff12.841 knockdown = ~13 sig strikes
Submission Attempts Diff5.481 sub attempt = ~5.5 sig strikes

Effective Control Time

Control time is adjusted for "lay-and-pray." If a fighter holds top position for 3 minutes but throws zero ground strikes, only 50% of that control time counts. Active ground-and-pound gets full credit.

effective_control = control_time x (0.5 + 0.5 x ground_strike_activity)

Where ground_strike_activity scales from 0 (no ground strikes) to 1.0 (active ground-and-pound).

Round Score

Each round's score is computed as:

round_score = 1.0 x sig_strikes_diff
            + 2.04 x takedowns_diff
            + 2.85 x (effective_control_diff / 60)
            + 12.84 x knockdowns_diff
            + 5.48 x sub_attempts_diff

A positive score means the fighter won the round; negative means the opponent won.

Win Quality (0-100)

Win quality rewards dominant wins against strong opponents:

ComponentMax PointsWhat It Rewards
Opponent Tier40Beating a better-rated opponent (opponent's dominance x 0.4)
Win Method20KO/TKO/SUB = 20, Decision depends on round margins
Round of Finish15Earlier finishes score higher (R1 = 15, R2 = 12, R3 = 9)
Stat Dominance10Outperforming in strikes, control, and knockdowns
Title Bout Bonus10Winning a title fight
Performance Bonus5Earning a UFC bonus (POTN, FOTN, etc.)

Win Method Scoring for Decisions

When a fight goes to decision, the round breakdown determines the method score:

  • Won by 2+ rounds: 12 points (clear decision win)
  • Won by 1 round: 8 points (moderate win)
  • Even rounds: 5 points (close fight)
  • Lost more rounds but won anyway (rare): 3 points

Win Quality Labels

ScoreLabel
80+Dominant Win
65-79Impressive Win
50-64Good Win
35-49Standard Win
< 35Unimpressive Win

Loss Quality (0-100)

Loss quality measures how forgivable a loss is. A high score means the fighter was competitive; a low score means they were thoroughly beaten.

ComponentMax PointsWhat It Rewards
Competitive Stats80How close the stats were (strikes, control, KDs, TDs)
Loss Method10Decision = better; early stoppage = worse
Opponent Tier5Losing to a higher-rated opponent is more forgivable
Rounds Lasted5Going the distance = 5; R1 finish = 0

Competitive Stats Detail

The competitive stats component uses a shifted midpoint — at even statistics (0 differential), a fighter earns about 65% of the maximum points. This reflects that being statistically even in a loss means you were genuinely competitive.

Loss Quality Labels

ScoreLabel
75+Unlucky Loss
55-74Competitive Loss
35-54Understandable Loss
20-34Clear Loss
< 20Bad Loss

Example: Win Quality

Fighter A KOs opponent (dominance 65) in Round 2 of a title fight, earning POTN:

Opponent tier:     65 x 0.4 = 26.0
Win method (KO):   20.0
Round of finish:   12.0  (R2)
Stat dominance:    ~7.0  (good differentials)
Title bout:        10.0
Performance bonus: 5.0

Win Quality = 80.0 -> "Dominant Win"

Example: Loss Quality

Fighter B loses a split decision to an Elite opponent (dominance 72). Stats were close: -5 sig strikes, +30s control, 0 KD diff, even takedowns.

Competitive stats: ~52 out of 80 (close stats, shifted midpoint)
Loss method:       7.0  (decision, rounds close)
Opponent tier:     72 x 0.05 = 3.6
Rounds lasted:     5.0  (went the distance)

Loss Quality = 67.6 -> "Competitive Loss"